Sound that finishes the picture.

Sound design, mixing, sweetening, and dialogue editing for broadcast, film, and video games, handled by a trained engineer from first cut to final mix.

Start a project

Emily Bryner

What I do

Full-service audio post, one engineer across the whole job, so the sound stays coherent from spot to spot.

Sound design

Original effects and textures built to picture, from subtle sweetening to full soundscapes.

Mixing & sweetening

Balanced, broadcast-ready mixes. Dialogue, music, and effects sitting where they belong.

Dialogue & ADR

Recording, editing, and cleanup for clean, intelligible dialogue cut to the frame.

Music & scoring

Original cues and music editing, arranged and placed to carry the story.

Selected work

A selection of audio work from over the years: sound design, sweetening, VO recording, mixing, and editing. Got something in the works? I’d love to help. Reach out anytime.

Network packaging & promos
Recording & post · FX

Archer

Recorded and edited main and supporting characters across the early seasons, working directly with the creators on music selection and episode builds.

ARCHER for FX · Bluetube

Packaging

Cartoon Network All Stars

Bumper and show-open package for the network's All Stars block.

AWESOME, INC. · Bluetube

Promo

Cartoon Network World Cup

AWESOME, INC. · Bluetube

Promo

Boomerang World Cup

AWESOME, INC. · Bluetube

Packaging

Cartoon Network Reface

AWESOME, INC. · Bluetube

Packaging

Cartoon Network Heroes

AWESOME, INC. · Bluetube

Broadcast

CNN Jane Velez-Mitchell

Bluetube

Broadcast

Nick@Nite Pop Quiz

Bluetube

Commercial & corporate
Reel

Commercial & corporate reel

Sizzles, spots, and internal marketing pieces. A sampler of past post work.

Various clients

Directional audio

Pilot Best Coffee

In-store spot mixed for directional speakers, audible only head-on.

MIRA Design + Strategy

Commercial

BBVA Compass New Look

Sapient Nitro

Commercial

Santander

Sapient Nitro

Commercial

Regions FanCam

Sapient Nitro

Fan engagement

Sports Platform

Sapient Nitro

Games and other projects
Game promo

The Sims 3 Teaser

Bluetube

Sound design

Ripley's Poker Face

Music parts programmed for animatronics that toured Ripley's museums.

Bluetube

Studio

A trained engineer on the whole chain: record, design, edit, mix.

Years of broadcast, commercial, and game post mean the sound arrives finished: clean dialogue, considered design, and a mix that translates from a phone speaker to a broadcast chain.

  • Pro Tools, FMOD, Unity

    Post mixed in Pro Tools; interactive game audio built in FMOD and Unity.

  • Deliver-ready files

    Mixed and mastered to your spec: stems or stereo, leveled for the platform.

  • One ear, whole job

    Design, dialogue, and mix handled by the same engineer, so nothing drifts between passes.

Contact

Tell me about your project at info@emilyaudio.com
and let’s finish it in sound.

ScopeDesign · Mixing · Dialogue · Music
DeliveryStems or stereo, to spec
ToolsPro Tools · FMOD · Unity